Story-related discourse by parent –child dyads: A comparison of typically developing children and children with language impairments
Publication date: Available online 16 January 2017 Source:International Journal of Child-Computer Interaction Author(s): Kathrin Rees, Aparna Nadig, Susan Rvachew The engagement of two groups of parents and preschoolers while sharing a wordless picture book and an interactive e-book are described, specifically comparing children with typically developing language (TD) versus children with language impairments (LI). Parent-child dyads were video recorded in a laboratory (TD group, n = 10 ) or at a clinical site (LI group, n = 10 ) while sharing a wordless picture book (WL condition) and an e-book (EB condition). Our as...
Source: International Journal of Child Computer Interaction - January 15, 2017 Category: Child Development Source Type: research

An analysis of e-book learning platforms: Affordances, architecture, functionality and analytics
Publication date: Available online 16 January 2017 Source:International Journal of Child-Computer Interaction Author(s): Kathleen Roskos, Jeremy Brueck, Lisa Lenhart E-book learning platforms are increasingly used as curriculum resources for independent reading at school and home, although benefits for students’ reading motivation and skill are unclear. Using a set of analytic tools, this study describes two e-book learning platforms in terms of platform affordances, digital architecture of e-books, functionality of screen pages and dashboard analytics. Qualitative analyses reveal patterns of strength and weakness a...
Source: International Journal of Child Computer Interaction - January 15, 2017 Category: Child Development Source Type: research

Improving emergent literacy with school-based shared reading: Paper versus ebooks
Publication date: Available online 12 January 2017 Source:International Journal of Child-Computer Interaction Author(s): Susan Rvachew, Kathrin Rees, Elizabeth Carolan, Aparna Nadig Shared reading interactions with electronic books (ebooks) versus paper books were compared, using a randomized controlled crossover design. The ebooks were designed to encourage an interactive reading style by the adult reader and to highlight text-meaning correspondences for the child participants. Twenty-eight children from kindergarten classes situated in a low income community participated in the study, sharing books with an adult re...
Source: International Journal of Child Computer Interaction - January 12, 2017 Category: Child Development Source Type: research

Designing and using digital books for learning: The informative case of young children and video
Publication date: Available online 27 December 2016 Source:International Journal of Child-Computer Interaction Author(s): Georgene L. Troseth, Gabrielle A. Strouse To promote young children’s learning from screen-based digital books, parents, educators, researchers, and designers might productively consult research about very young children’s learning from another screen-based medium: video. This extensive literature reveals challenges to young children’s learning from digital screens that extends from infancy throughout the preschool years. The youngest viewers learn better watching real events “face to face...
Source: International Journal of Child Computer Interaction - December 27, 2016 Category: Child Development Source Type: research

A tangible user interface-based application utilizing 3D-printed manipulatives for teaching tactual shape perception and spatial awareness sub-concepts to visually impaired children
Publication date: Available online 14 December 2016 Source:International Journal of Child-Computer Interaction Author(s): Rabia Jafri, Asmaa Mohammed Aljuhani, Syed Abid Ali A novel tangible user interface (TUI) based solution for teaching and reinforcing tactual shape perception and spatial awareness sub-concepts in small-scale space to visually impaired (VI) children is presented. The solution utilizes a computer vision-based system to track tagged 3D printed geometric shapes which can be manipulated by the child and provides feedback via an audio interface. The aim is to provide an engaging, accessible system which...
Source: International Journal of Child Computer Interaction - December 14, 2016 Category: Child Development Source Type: research

User-centred design with visually impaired pupils: A case study of a game editor for orientation and mobility training
The objective of this paper is to serve as reference for researchers cooperating with visually impaired pupils by providing (1) design implications for a game editor, and (2) a comprehensive reflection on approaches and issues of user-centred design methods with visually impaired pupils. (Source: International Journal of Child Computer Interaction)
Source: International Journal of Child Computer Interaction - November 9, 2016 Category: Child Development Source Type: research

Towards the improvement of the cognitive, motoric and academic skills of students with special educational needs using Kinect learning games
Publication date: Available online 4 November 2016 Source:International Journal of Child-Computer Interaction Author(s): Maria Kourakli, Ioannis Altanis, Symeon Retalis, Michalis Boloudakis, Dimitrios Zbainos, Katerina Antonopoulou There is an ongoing interest in developing motion Kinect-based learning games that are in accordance with intervention protocols for helping children with special educational needs. These games, which offer natural user interaction modalities, seem to be very beneficial for this population because of the combination of physical activities with cognitive-training tasks. There is still an ...
Source: International Journal of Child Computer Interaction - November 3, 2016 Category: Child Development Source Type: research

Fostering parental co-development of technology for children with special needs informal learning activities
In this study, we describe how fostering technology co-design and co-development with parents contributes positively to the parents’ participatory experience and involvement in the children’s activities. The research was carried out by utilizing the principles of participatory action research and participatory design. Our work highlights that providing an active role for parental co-development of technological activities fosters technology acceptance and family integration in long-term technology co-design, co-evaluation and co-intervention. This has strong implications towards social inclusiveness, technology demysti...
Source: International Journal of Child Computer Interaction - November 1, 2016 Category: Child Development Source Type: research

Towards a participative approach for adapting multimodal digital books for deaf and hard of hearing people
Publication date: Available online 31 October 2016 Source:International Journal of Child-Computer Interaction Author(s): Soledad Véliz, Victoria Espinoza, Ignacia Sauvalle, Rodrigo Arroyo, Marcelo Pizarro, Pablo Escobar, Marion Garolera Participatory designs for the development of technologies have advanced considerably to incorporate children in the process of design and development. However, significant challenges remain for developers, specially regarding levels of continuous involvement by children, communication aspects with young children and the incorporation of children from minorities. In the present art...
Source: International Journal of Child Computer Interaction - October 31, 2016 Category: Child Development Source Type: research

Tablets for two: How dual tablets can facilitate other-awareness and communication in learning disabled children with autism
Publication date: Available online 31 October 2016 Source:International Journal of Child-Computer Interaction Author(s): Samantha Holt, Nicola Yuill (Source: International Journal of Child Computer Interaction)
Source: International Journal of Child Computer Interaction - October 31, 2016 Category: Child Development Source Type: research

Leveraging cultural values and “ways of knowing” to increase diversity in maker activities
Publication date: Available online 19 October 2016 Source:International Journal of Child-Computer Interaction Author(s): Nathan Holbert Though the “maker movement” has become an international phenomenon in recent years it has been mostly embraced by highly educated and wealthy men. As the makerspaces and fabrication labs become a more mainstream method used by schools to motivate students to explore STEM domains, lack of engagement among women and other underrepresented groups is a major concern. Building upon literature from the feminist tradition, the Bots for Tots project explores the affordances of activity fram...
Source: International Journal of Child Computer Interaction - October 28, 2016 Category: Child Development Source Type: research

Learning efficacy and user acceptance of a game-based social skills learning environment
This study also established the importance of playfulness in shaping user acceptance. In other words, a positive perceived playability had a significant effect on perceived playfulness. Perceived playfulness in turn, had a significant influence on user acceptance. (Source: International Journal of Child Computer Interaction)
Source: International Journal of Child Computer Interaction - October 28, 2016 Category: Child Development Source Type: research

Designing Games for Children with developmental disabilities in Ambient Intelligence Environments
Publication date: Available online 29 October 2016 Source:International Journal of Child-Computer Interaction Author(s): Danai Ioannidi, Emmanouil Zidianakis, Margherita Antona, Constantine Stephanidis This paper presents the design process and deployment of interactive games for children within an Ambient Intelligence (AmI) environment. Designing and creating games under the perspective of Ambient Intelligence has the potential to provide enhanced indoor playing experiences to children, as well as maintaining and expanding the applicability of each game as a tool in early intervention services such as preschool and ...
Source: International Journal of Child Computer Interaction - October 28, 2016 Category: Child Development Source Type: research

Experiences of autistic children with technologies
Publication date: Available online 29 October 2016 Source:International Journal of Child-Computer Interaction Author(s): Katharina Spiel, Christopher Frauenberger, Geraldine Fitzpatrick Experiences of autistic children with technology are often assessed by neurotypical researchers, although their perceptual and sense-making processes differ fundamentally. Empathy, as the underlying mechanism to infer another person’s experience, is of limited use in cases where life-worlds radically diverge. The same holds true for indirect assessments, e.g., through contextual information, observations, or parent or carer interview...
Source: International Journal of Child Computer Interaction - October 28, 2016 Category: Child Development Source Type: research

Involving teachers, parents and rehabilitation instructors in visual training for visually impaired children: A web-based approach
Publication date: Available online 29 October 2016 Source:International Journal of Child-Computer Interaction Author(s): Yolanda Matas, Carlos Santos, Félix Hernández-del-Olmo, Elena Gaudioso A significant number of children have difficulties either receiving or processing visual stimuli from their environment. To an extent, visual perceptive development can be improved by visual stimulation programs. These programs are usually guided by specialists in low vision that make use of different tools to help stimulation of the child. In addition, to make visual training more successful, the specialist in low vision need...
Source: International Journal of Child Computer Interaction - October 28, 2016 Category: Child Development Source Type: research