User-centred design with visually impaired pupils: A case study of a game editor for orientation and mobility training

The objective of this paper is to serve as reference for researchers cooperating with visually impaired pupils by providing (1) design implications for a game editor, and (2) a comprehensive reflection on approaches and issues of user-centred design methods with visually impaired pupils.
Source: International Journal of Child Computer Interaction - Category: Child Development Source Type: research