Active video games in fully immersive virtual reality elicit moderate-to-vigorous physical activity and improve cognitive performance in sedentary college students: VR elicits MVPA and improves cognition

Publication date: Available online 16 May 2021Source: Journal of Sport and Health ScienceAuthor(s): Caio Victor Sousa, Jungyun Hwang, Romina Cabrera-Perez, Austin Fernandez, Aika Misawa, Kelsey Newhook, Amy Shirong Lu
Source: Journal of Sport and Health Science - Category: Sports Medicine Source Type: research