Hive-mind solves tasks using Google Glass ant game

Re-blogged from New ScientistGlass could soon be used for more than just snapping pics of your lunchtime sandwich. A new game will connect Glass wearers to a virtual ant colony vying for prizes by solving real-world problems that vex traditional crowdsourcing efforts.Crowdsourcing is most famous for collaborative projects like Wikipedia and "games with a purpose" like FoldIt, which turns the calculations involved in protein folding into an online game. All require users to log in to a specific website on their PC.Now Daniel Estrada of the University of Illinois in Urbana-Champaign and Jonathan Lawhead of Columbia University in New York are seeking to bring crowdsourcing to Google's wearable computer, Glass.The pair have designed a game called Swarm! that puts a Glass wearer in the role of an ant in a colony. Similar to the pheromone trails laid down by ants, players leave virtual trails on a map as they move about. These behave like real ant trails, fading away with time unless reinforced by other people travelling the same route. Such augmented reality games already exist – Google's Ingress, for one – but in Swarm! the tasks have real-world applications.Swarm! players seek out virtual resources to benefit their colony, such as food, and must avoid crossing the trails of other colony members. They can also monopolise a resource pool by taking photos of its real-world location.To gain further resources for their colony, players can carry out real-world tasks. For example, ...
Source: Positive Technology Journal - Category: Technology Consultants Tags: Augmented/mixed reality Creativity and computers Crowsourcing ICT and complexity Wearable & mobile Source Type: blogs
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