Designing for young children with autism spectrum disorder: A case study of an iPad app

This report describes the development of an iPad app designed for very young children with autism. We describe methods for user-centred design with relevant stakeholders, expert evaluation and pilot testing of demo versions of the app, and their consequences for the finished game. In a final evaluation with 41 pre-schoolers with autism, average game play over a 2 month period was 11 minutes per day, with no evidence of obsessive behaviour. We discuss how this approach permits individual studies to inform the design of multiple technologies, contributing to dissemination of high standards in how therapeutic and educational technologies for specific populations are designed, pilot-tested and reported.
Source: International Journal of Child Computer Interaction - Category: Child Development Source Type: research